Truth, they say, is stranger than fiction, but the idea that a game featuring a cockney thief named Roman, a robot called Q1-11, a Scottish Mole Miner named Jonesy, and Rexus, a “stinky, unpleasant wreck of a man“ could be “based on a true story” (as revealed in the introductory cutscene) stretches credibility far past the breaking point. In Armed and Dangerous, though, it’s pretty pointless whether you believe any of it. The game follows the style and humor of Giants: Citizen Kabuto, relying on action, wry humor, and impressive visuals for its power.
What you get is a graphically intriguing if logically challenged backdrop for 21 levels of, as LucasArts refers to it, “over-the-top, bullet-splaying action with a twist of humor.” The rather nasty King Forge rules the world of Milola, recovering from an icicle famine and the Lime-Dixon Wars. Your mission, as you might expect, is to depose His Majesty and make the five detailed regions of the world safe for, um, thieves, robots, miners, and madmen apparently.
In gameplay reminiscent of Giants, you hack, slash, blast, and kaboom your way through hordes of Grunts, druids, Goliaths, and twiglets as you search for the Book of Rule, which somehow contains the key to getting rid of Bad King Forge—and “no death animation is the same,” says LucasArts Producer Dan Pettit. Your 17 weapons are similarly odd, ranging from the Vindaloo Rocket Launcher to the Topsy-Turvy bomb. The game’s third-person action focuses mainly on mass carnage, specializing in the sort of rampages where you start a level with your finger on the trigger and don’t let up until a cool million or so enemies lie in heaps at your feet.