tís tough to imagine what more you could ask for in a sequel; BioWare took the original Baldurís Gate and expanded and improved almost every aspect of the game. Listing every individual improvement would be a waste of time, because the list would be too long. The game immense, comparable to Daggerfall in shear volume of content. Even with a party of fighters crafted for the purpose of blazing straight to the end, you could still expect a good 50 hours of role-playing gameplay Expect to spend no less than 200 hours if you truly want to experience everything.
The plot picks up right where the first game left off, playing off the original story without recycling it. At the end of Baldurís Gate (you did play it, didnít you?), you discover that your character is one of the Children of Bhaal, the god of Murder. Baldurís Gate II builds on that premise to create a compelling storyline. Now that you know that youíre the child of an evil god, itís not unreasonable to think that it might be time for a little soul searching.
Unfortunately for your group of adventurers, the final battle with Sarevok at the end of the last game left you weakened, exhausted, and unable to defend yourselves from a new enemy. As Baldurís Gate II opens, you awaken alone in a steel-barred cage, stripped of your equipment and wracked with intense pain. Your captor has been conducting magical experiment on you. Eventually Imoen appears out of nowhere and springs you from your cell, and the epic journey begins.