It was a long time ago, early 1997 to be more exact, when the town of Tristram fell and was subsequently cleansed in an epic isometric dungeon romp known as Diablo. The clever guys at Blizzard created a game with a whole new feel, an action game that almost fooled you into thinking it was a role-playing adventure.
The announcement of its sequel was all the rave, resulting in an almost unprecedented number of pre-orders. Finally, in June 2000, Diablo II erupted onto the shelves to enormous popularity. In Diablo II, Blizzard expanded their fantasy world into four new regions, each with numerous quests and friendly NPCs, each with a vast wilderness populated by scores of little demons. We ventured through these areas in which lurked Diablo’s Soulstone-mates – Mephisto, The Lord of Hatred, and Baal, The Lord of Destruction. We vanquished Mephisto and Diablo himself, but Baal, the last of the Prime Evils, remained unscathed.