Destroying property seems to be a favorite pastime of computer gamers. Some like to blow it up with hand held ordnance, others prefer to cause carnage behind the wheel of an automobile. Midtown Madness 2 takes racing mayhem to the streets by putting you in two new real world locations to tear up the town.
So much of the game is still locked on start-up.On the whole, Midtown Madness 2 is mostly about expanding the original. The same game engine is used but a good increase in racing opportunities and a more forgiving difficulty makes this version better. As a sequel to the first game, you will find similar challenges with some new extras thrown in, the biggest change being the increase in real estate. This time you’ll get to access two cities – fly down the hills of San Francisco just like in stunt films or navigate the narrow twisting streets of London. As with the first game, both cities here are nicely built.
Twenty drivable vehicles are included (eleven are carryovers from the previous version) and six race types (the single-player “Crash Course” is new). The cities are superbly rendered, though not in the literal sense; individual graphic elements in the game aren’t particularly impressive, but taken as a whole the overall game is attractive. While not exact replicas, they do a terrific job at conveying the overall flavor of the cities. Residents, or people that have visited the cities, will be able to pick out all of the major landmarks, such as Coit Tower, the Transamerica Pyramid, and the Golden Gate Bridge in San Francisco and Trafalgar Square, the Royal Albert Hall and Big Ben in London (but what’s up with London cops driving Mustangs?).