Few computer games have generated the kind of anticipation that Quake II has, but that’s no surprise. Being the progeny of one of the most advanced first-person shooters out there, one could only expect a product several orders of magnitude more entertaining. So is Quake II the fitting heir to one of the most important FPS games in history? The answer is yes. But if Quake was a revolution, Quake II is simply an extension of that revolution. It advances the state of 3D gaming to the next level.
Although coined as a direct sequel, Quake II bears little resemblance to its predecessor. Gone are the dilapidated castles and satanic altars of doom – Quake II is purely mechanical in theme and also employs a more consistent approach to level design. A warehouse looks like a warehouse while a mining facility is complete with high-powered mining gear, and peppered around everywhere are nasty aliens in need of some blasting.